Parkour Controller for Unity
Система паркура и восхождения от третьего лица для разработки игр в Unity, предлагающая предсказуемые прыжки, действия по восхождению и плавные переходы между различными режимами восхождения.
Перечислено в категориях:
Инди-игрыИнструменты разработчикаИгрыОписание
Third-person Parkour and Climbing System that allows players to traverse complex environments in the game using various parkour and climbing actions. The system includes predictive jumping, ledge hanging, climbing on different angles, and seamless transitions between climbing actions.
Как использовать Parkour Controller for Unity?
Simply drag the Parkour controller prefab into your scene and start playing. You can bake climb points on ledges with a single click. The system includes 32 climbing animations and 14 Parkour animations for realistic gameplay.
Основные функции Parkour Controller for Unity:
1️⃣
Predictive Jumping
2️⃣
Hang on Ledges
3️⃣
Inverse Kinematics (IK)
4️⃣
Braced Hang and Free Hang Climbs
5️⃣
Builtin Integration for Invector Controller
Почему использовать Parkour Controller for Unity?
# | Сценарий использования | Статус | |
---|---|---|---|
# 1 | Dynamic Jumping System | ✅ | |
# 2 | Ledge Climbing | ✅ | |
# 3 | Climbing System | ✅ |
Разработано Parkour Controller for Unity?
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