Parkour Controller for Unity
Unityゲーム開発向けのサードパーソンパルクールおよびクライミングシステムで、予測可能なジャンプ、クライミングアクション、異なるクライミングモード間のシームレスなトランジションを特色としています。
カテゴリーにリストされています:
インディーゲーム開発ツールゲーム説明
Third-person Parkour and Climbing System that allows players to traverse complex environments in games using various parkour and climbing actions. The system includes predictive jumping, ledge climbing, dynamic climbing animations, and seamless transitions between different climbing actions.
使い方 Parkour Controller for Unity?
To use the Third-person Parkour and Climbing System, simply drag the Parkour controller prefab into your scene and start playing. You can bake climb points on ledges in your level with a single click. The system also supports integration with Invector controller and Game Creator 2 for enhanced functionality.
の主な機能 Parkour Controller for Unity:
1️⃣
Predictive Jumping
2️⃣
Hang on Ledges
3️⃣
Inverse Kinematics (IK)
4️⃣
Braced Hang and Free Hang Climbs
5️⃣
Climbing on Ledges at Different Angles
なぜ使用するのか Parkour Controller for Unity?
# | ユースケース | ステータス | |
---|---|---|---|
# 1 | Creating dynamic and immersive parkour gameplay | ✅ | |
# 2 | Enhancing player movement and interaction with the game environment | ✅ | |
# 3 | Adding realistic climbing mechanics to game characters | ✅ |
開発者 Parkour Controller for Unity?
Fantacode Studios is the publisher of the Parkour and Climbing System, providing quality assets and community support for game developers.