Parkour Controller for Unity
Third-person Parkour and Climbing System for Unity game development, featuring predictive jumping, climbing actions, and seamless transitions between different climbing modes.
Listed in categories:
Indie GamesDeveloper ToolsGamesDescription
Third-person Parkour and Climbing System that allows players to traverse complex environments in games using various parkour and climbing actions. The system includes predictive jumping, ledge climbing, dynamic climbing animations, and seamless transitions between different climbing actions.
How to use Parkour Controller for Unity?
To use the Third-person Parkour and Climbing System, simply drag the Parkour controller prefab into your scene and start playing. You can bake climb points on ledges with a single click and utilize the various parkour and climbing actions based on the height and type of obstacles.
Core features of Parkour Controller for Unity:
1️⃣
Predictive Jumping
2️⃣
Ledge Climbing
3️⃣
Dynamic Climbing Animations
4️⃣
Seamless Climbing Transitions
5️⃣
Parkour Actions
Why could be used Parkour Controller for Unity?
# | Use case | Status | |
---|---|---|---|
# 1 | Adventure Games | ✅ | |
# 2 | Action Games | ✅ | |
# 3 | Platformer Games | ✅ |
Who developed Parkour Controller for Unity?
Fantacode Studios is the publisher of the Parkour and Climbing System, providing quality assets and community support for game developers.