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Learning C# by Developing Games with Uni-image-0

Description

Learn C programming from scratch using Unity as a fun and accessible entry point with this updated edition of the bestselling series. Kickstart your C programming and Unity journey by building 3D games from scratch with the 6th Edition of the book.

How to use Learning C# by Developing Games with Uni?

Follow the step-by-step examples in the book to create and implement C scripts in Unity. Develop a 3D mindset to build games that come to life, create basic game mechanics, and explore AI for games.

Core features of Learning C# by Developing Games with Uni:

1️⃣

Learn C programming basics, terminology, and coding best practices

2️⃣

Become confident with Unity fundamentals and features in line with Unity 2021

3️⃣

Apply your C knowledge in practice and build a working first-person shooter game prototype in Unity

Why could be used Learning C# by Developing Games with Uni?

#Use caseStatus
# 1Developing 3D games from scratch
# 2Learning C programming basics through game development
# 3Building a first-person shooter game prototype in Unity

Who developed Learning C# by Developing Games with Uni?

Harrison Ferrone is the author of the Learning C by Developing Games with Unity series. He is a Unity developer and C programmer with a passion for teaching game development and programming concepts.

FAQ of Learning C# by Developing Games with Uni