Learning C# by Developing Games with Uni
Build 3D Games from Scratch: Learn C# and Unity Mastery
Listed in categories:
3D ModelingDevelopment LanguageGamesDescription
Learn C programming from scratch using Unity as a fun and accessible entry point with this updated edition of the bestselling series. Kickstart your C programming and Unity journey by building 3D games from scratch with the 6th Edition of the book.
How to use Learning C# by Developing Games with Uni?
Follow the step-by-step examples in the book to create and implement C scripts in Unity. Develop a 3D mindset to build games that come to life, create basic game mechanics, and explore AI for games.
Core features of Learning C# by Developing Games with Uni:
1️⃣
Learn C programming basics, terminology, and coding best practices
2️⃣
Become confident with Unity fundamentals and features in line with Unity 2021
3️⃣
Apply your C knowledge in practice and build a working first-person shooter game prototype in Unity
Why could be used Learning C# by Developing Games with Uni?
# | Use case | Status | |
---|---|---|---|
# 1 | Developing 3D games from scratch | ✅ | |
# 2 | Learning C programming basics through game development | ✅ | |
# 3 | Building a first-person shooter game prototype in Unity | ✅ |
Who developed Learning C# by Developing Games with Uni?
Harrison Ferrone is the author of the Learning C by Developing Games with Unity series. He is a Unity developer and C programmer with a passion for teaching game development and programming concepts.